[ Blender ] Sanae Animation Rig
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The Crabnuts
Blender port of Megabubu's Maya Sanae rig
About the Rig
- The skirt is partially automated, and follows the legs (this is toggleable)
- Uses a modified Rigify rig for the body
- Includes a Finger Macro control (Scaling the finger tab on Z or X will scale the second and third digits of the finger respectively)
- Elbow and Knee pins
- Hair Macro and Micro controllers
- Detachable Sleeves, they can be unparented through the RigUI
- Uses a fully custom face rig
- Eye expression macros
- Flexible mouth rig that uses scaling to create cartoony shapes
- Minimalistic eyebrow controller
- Thorough properties panel
- Masks for the various clothing
- Subdivision and Outline Toggles
- Physics Toggles
- Includes a rigged Ofuda and Gohei prop
- Toon shader courtesy of Festivity
- Make sure your View Transform is set to "Standard"
- Extra ofuda rig courtesy of Aldanoah
- Rig is not game ready
- Will only work with Blender 4.x
- Launching this on any version below 4.3 may cause issues with the materials, be wary of transparency bugs
- These can be fixed by changing the blend mode of the alpha
If you happen to have any problems or bugs with this rig, contact me on Discord, Twitter or by email and I'll get to work on it ASAP!
Discord: Crabnuts
Twitter: @Kani_Natto_
You may use this rig for any non commercial project
When uploading works using this rig, make sure to credit me and Megabubu! We would love to see them!!
Credits
@mega_bubu - For creating this super cute sne model (and helping me rig the eyes)
@Festivity - For allowing me to use his Reimu rig shaders
@aldanoah0 - For allowing me to include his Ofuda rig
Sanae Kochiya is from Touhou Project, created by Team Shanghai Alice
Version History
1.0 - 01/12/2024
- Initial Release
Size
22.7 MB
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